http://myexs.ru/wp-content/themes/multiflex-4-10/img/header.gif
http://myexs.ru/wp-content/themes/multiflex-4-10/img/bg30.jpg

Learning in a Virtual Environment Using Haptic Systems for Movement Re-Education: Can This Medium Be Used for Remodeling Other Behaviors and Actions?

Дата: Март 2nd, 2011 Автор:
+ Показать свойства документа
  • Тип контента: Научная статья
  • Номер документа: 7823
  • Название документа: Learning in a Virtual Environment Using Haptic Systems for Movement Re-Education: Can This Medium Be Used for Remodeling Other Behaviors and Actions?
  • Номер (DOI, IBSN, Патент): Не заполнено
  • Изобретатель/автор: Alma S. Merians, Gerard G. Fluet, Qinyin Qiu, Ian Lafond, V. Adamovich
  • Правопреемник/учебное заведение: University of Medicine and Dentistry of New Jersey, New Jersey Institute of Technology
  • Дата публикации документа: 2011-03-02
  • Страна опубликовавшая документ: США
  • Язык документа: Английский
  • Наименование изделия: Не заполнено
  • Источник: Journal of Diabetes Science and Technology
  • Вложения: Да
  • Аналитик: Глаголева Елена

Robotic systems that are interfaced with virtual reality gaming and task simulations are increasingly being developed to provide repetitive intensive practice to promote increased compliance and facilitate better outcomes in rehabilitation post-stroke. A major development in the use of virtual environments (VEs) has been to incorporate tactile information and interaction forces into what was previously an essentially visual experience. Robots of varying complexity are being interfaced with more traditional virtual presentations to provide haptic feedback that enriches the sensory experience and adds physical task parameters. This provides forces that produce biomechanical and neuromuscular inter-actions with the VE that approximate real-world movement more accurately than visual-only VEs, simulating the weight and force found in upper extremity tasks. The purpose of this article is to present an overview of several systems that are commercially available for ambulation training and for training movement of the upper extremity. We will also report on the system that we have developed (NJIT-RAVR system) that incorporates motivating and challenging haptic feedback effects into VE simulations to facilitate motor recovery of the upper extremity post-stroke. The NJIT-RAVR system trains both the upper arm and the hand. The robotic arm acts as an interface between the participants and the VEs, enabling multiplanar movements against gravity in a three-dimensional workspace. The ultimate question is whether this medium can provide a motivating, challenging, gaming experience with dramatically decreased physical difficulty levels, which would allow for participation by an obese person and facilitate greater adherence to exercise regimes.

Категория: Научные статьи | 1 Комментарий »

Комментарии

One thought on “Learning in a Virtual Environment Using Haptic Systems for Movement Re-Education: Can This Medium Be Used for Remodeling Other Behaviors and Actions?


    Warning: call_user_func() expects parameter 1 to be a valid callback, function 'twentyeleven_comment' not found or invalid function name in /home/myexs29592/myexs.ru/docs/wp-includes/class-walker-comment.php on line 174

Добавить комментарий

Ваш e-mail не будет опубликован. Обязательные поля помечены *


Статистика

Категорий: 179
Статей всего: 2,003
По типу:
 Видео: 36
 Выдержка с форума: 1
 Контактные данные: 12
 Научная статья: 1388
 Не заполнено: 5
 Новостная статья: 317
 Обзор технологии: 42
 Патент: 219
 Тех.подробности: 34
 Тип: 1
Комментариев: 6,237
Изображений: 3,005
Подробней...

ТОР 10 аналитиков

    Глаголева Елена - 591
    Дмитрий Соловьев - 459
    Helix - 218
    Ридна Украина))) - 85
    Наталья Черкасова - 81
    max-orduan - 29
    Елена Токай - 15
    Роман Михайлов - 9
    Мансур Жигануров - 4
    Дуванова Татьяна - 3

Календарь

  • Март 2011
    Пн Вт Ср Чт Пт Сб Вс
    « Фев   Апр »
     123456
    78910111213
    14151617181920
    21222324252627
    28293031  
  • Авторизация

    Ошибка в тексте?

    Выдели её мышкой!

    И нажми Ctrl+Enter